NAGARAJ RAPARTHI

    Graphics Engineer | Technical Artist

Work Experience

Val G. Hemming Simulation Center - Graphics Engineer

November 2020 - Present

  • Develop training scenarios for learners in the VME Lab and the WAVE.
  • Develop 3D display algorithms for the Wide Area Virtual Environment.
  • Research into novel computer algorithms, real-time tracking, and real-time interactive systems for the VME Lab.
  • Plan and develop virtual environments to be used for training.
  • Organize equipment, facilities, and other VME Lab resources in preparation for training events.
  • Design and develop software to support the VME Lab’s medical simulation research and development initiative.
  • Assist in conducting tours and demonstrations of the VME Lab’s capabilities for visitors and VIPs.

Val G. Hemming Simulation Center - Graphics Engineer Intern

May 2020 - August 2020

  • Conducted research on Motion Matching algorithm and implemented an
    academic research paper on an existing plugin.
  • Worked on the VME lab’s WAVE software environment and developed a technique to vastly improve it’s computational efficiency.
  • VME lab’s WAVE software environment research and development.

Texas A&M University - Graduate Teaching Assistant

August 2018 - May 2020

  • Taught classes on C++ programming with openGL and conducted lab sessions to help students with programming projects. Conducted and graded quizzes and projects.
  • Worked with students in creating different animation shorts.
  • Helped with modeling and rigging and other tools in MAYA. Graded assignments and projects.

Moving Picture Company - Modeling Artist

June 2016 - July 2018

  • Worked on VFX demanding Hollywood movies to create industry standard 3D models.
  • Extensive experience in high-poly 3D modeling and sculpting.
  • Effective member of the team. Was the acting lead of the movie “The Predator”.
  • Got credits as a digital artist for various movies like “The justice League”, “Ad Astra”, “Ghost In The Shell” and others.

Education

Texas A&M University

Masters In Visualization

August 2018 - August 2020

Asian Institute Of Design

Professional Diploma In Game Art

May 2015 - May 2016

Sri Indu College Of Engineering And Technology

Bachelors in Computer Science

May 2011 - April 2014

Skills

Modeling - (5 years)

5/5

Texturing - (5 years)

4.6/5

Sculpting - (5 years)

4.6/5

Lighting / Shading - (5 years)

4.6/5

C++ - (6 years)

4.6/5

Python - (2 years)

3.6/5

openGl/GLSL - (2 years)

4/5

Maya API - (2 years)

3/5

Software

MAYA - (5 years)

5/5

3ds MAX - (5 years)

4.6/5

Zbrush - (5 years)

5/5

Adobe Creative Suite - (7 years)

4.8/5

Git - (2 years)

4.3/5

Unreal Engine - (2 years)

4.6/5

Unity 3D - (2 years)

3/5

Houdini - (1 year)

1.7/5

Nuke - (4 years)

4.3/5

Perforce - (2 years)

4.6/5